- Three
- Outside twelve inches
- Four
- Seven
- One
- Four inches
- Two inches
- Two or twelve
- Enemies within six inches, squad under half size, out of coherancy
- One hundred thirty
- Castellan/Incindiary - S4 AP5 & Vengeance S5 AP4
- Four, five if he countercharges
- Seven
- Six
- Rolls psychic tests on 3d6, perils if sum is twelve or over
- Sixty six
- Ghaz, Wazdakka, Mad Doc, Old Zogwort
- Bigred over on Bell of Lost Souls
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