Friday, August 27, 2010

Know da Land Raider

The interwebz loves to say how Orks can not deal with AV 14. Especially with the Land Raider and the Assault Terminators it is carrying around with it. Below is a post by Warboss Kazdakka Facebeater, from The Orky Fort, on how Orks can deal with Land Raiders...
There are many Ork players having trouble picking off those dreaded Land Raiders. It's a fact that it's the toughest vehicle in the game (AV14 all around). They have potentially good gunz to gun down yer boyz before you stick in your Power Klaw in them too. Plus players will usually fit in Terminators inside of them, making them all round killy. So here's my suggestion to clobber that cheesy humie vehicle and scrap them for the meks to loot!
First of all you need to know the different Land Raiders those beakies can field. There are three: Normal LRs, LR Crusaders, and LR Redeemers. Since I can't tell point to point what their cost and what they'll do (its illegal!), but I can roughly tell you what they CAN do. So at least yer know what the beakies are up to.
 Know da Beakie's LR :-
  • All Land Raiders in general can shoot an additional weapon if dey wanted, and can shoot at 2 different target, thanks to their silly spirit thingy on their machines. So don't think charging 2 squads of boyz towards it is safe! Ya need to time yer run properly.
  • Like da Rhinos, their access points are both left and right sides and the front. If you have hoardes of boyz, you can try closing 2 access points (or all!) , give him a good nice Klaw, and those beakie boyz will die  if they can't disembark their LR which is dead! Har! Har!
  • Even though they are not open topped, their blasted rules say they can Assault the same turn they disembark. Meh!
  • They can give themselves 4+ cover save by shooting smokes in front of themselves.
  • Da Land Raider Crusader has the probability of being having more killy passengers, as it can carry 16 models compared to the other 2 LRs (12 each). Rememba to block their access points if you can! :D
  • A Land Raider Crusader is has more of anti-infantry gunz, Land Raider Redeemer has two skorchas to take out mass hoard infantries, and the regular Land Raider is more kitted to take out vehicles.
  • There are two potential weaponz that can penetrate your 14AV Battlewagon from the front, Two TL Lascannons from regular Land Raiders, or a one multi-melta upgrade to any of da Land Raiders. FYI, the Multi-Melta is only dangerous when he's within 12" of you...so becareful of that. The mobility provided by the Land Raider Crusader means it can get side shots against Battlewagons with minimal difficulty. The Big Mek + KFF is your best friend by making them miss your vehicles 50% of the time they hit you! And just in case ya didn't know, Lascannons are on the LR's left and right side sponsoon.
Okay, so ya know what dey'z had, how do ya deal with it? The top choices that can squish those hard nuts are :
  • Battlewagon + Deffrollas - Good against all LRs, just make sure your front armor is always facing them as much as you can. Thankyou for driving your expensive pseudo-melta weapons closer to my real melta weapons.
  • Warbiker Warboss's Power Klaw - Very good against regular LRs and LR Redeemers as they may not have enough time to bring you down if you turbo boosted your bike.
  • Warbiker Nob's Power Klaw - Slightly lower STR than the Boss, but more harder to bring down due to more number of wounds in a group and FNP by your Painboy Biker. Please do throw your expensive rock unit against my expensive rock unit. While your busy doing that I will focus on killing the rest of your army...did we mention you probably don't have much long range anti-mech because your Lootas share the same slot as Nobz. Except for the single squad that got moved to troops thanks to the Warboss... please bring a second Warboss for the second Nobz biker squad. That way we can both have Dual Rock units.
  • Small group of Tankbustas w/ Tankhammers on Battlewagon - A cheaper alternative to pop a Land Raider, but a risky one as once your wagon is down, the tankbustas are probably dead, pinned or running away. And not viable in an all-comers army since those guys are pretty useless against a wall of AV 11 steel.
  • As discussed earlier, most Land Raiders can shoot/burn our boyz on foot before we reach 'em. The best way to deal with all 3 of those tough nuts is to start with your AV14 Battlewagon with a KFF Big Mek for increased survivability. From there, you can add Deffrollas, mount yer Power Klaw units or Tankbusta w/Tankhammers. Wow... yes please do put all of those eggs into the same basket with AV 12 sides. Da other alternative is for that your Biker Warboss/Nobz can stick it's Power Klaws to that tough nut as well. Or you can attach your Biker Boss to your bunch or Biker Nobz for extreme killyness! Rememba to Turbo-Boost your biker to get that 3+ cover save!
But looking at flexibility, I'll stick with the Battlewagon w/ Deffrolla or the Power Klaw units on Bike instead of Tankbustas. Ya agree gitz? :D
- Warboss Kazdakka Facebeater in Orks Tactica: Know da Land Raider and CLOBBER 'em good!

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