Thursday, August 05, 2010

Tyranidsaurus Fex

Yet another blogger has taken it upon themselves to balance out the stupidity of the forums and random bloggers...
Well we've all seen lots of Nid players running multi-Trygon lists (in fact I reckon they're the most popular Heavy slot there) and they tend to do the same thing over and over: get to combat and scythe through stuff or get shot down/pucked around without having a significant effect on the game. 
Having read various pieces forum alert arguing over the use of T-Fexes ... and seeing a very mixed reaction to them I'm going to stick my neck out and say they're actually quite a good unit and give Nids something that they're often sorely lacking: Long-Range Anti-Tank firepower.
There are obviously Pros and Cons to the T-Fex.
Pros:
  • Long ranged high S weapon (don't bother with the Assault 20 thing as everything else can deal with infantry)
  • 6 wounds and a 2+ save
  • Can't be Shaken/Stunned so can fire every turn
Cons:
  • Expensive - he's 265 points when given a big gun
  • Combat - he's clearly not as good as a Trygon. In fact, he's barely as good as a Tervigon.
  • Monster - he's hard to hide, assuming that people use something that's as large as a Carnifex so AP2 weapons will hurt him.
Now we could move onto the Mathshammer and show why he's not a fantastic shooty unit on his own with his lacklustre BS 3 but the problem with that is that unit choices shouldn't be made in isolation and there are other factors to include e.g. yes, the T-Fex has problems opening Land Raiders but they might not necessarily be the main threat to your army/unit even if they contain a Terminator Assault Squad so shooting at them won't be the best course of action for the first 2 or even 3 turns depending upon the mission. Click here for the rest...
 Edit - field test of the T-fex by Stormy...

2 comments:

  1. Oh my God! I've been referenced - does that mean I'm famous now? Or at least 40k e-famous?

    Cheers for the linky. Glad to see someone appreciating the work. Although I'll have to put up some batreps to see if I can put my money where my mouth is.

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  2. Imperial Life isn't big enough for e-fam. But its a start right?

    Messanger

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