- How to Build An Ork Army Part 1: Mobz and Da Ridez - The introduction that looks at using the Mobz rule as well as looking at vehicle options in the Ork Codex. Good start to his series especially as he is not afraid to point out flaws like Trukks in small numbers.
- How to Build An Ork Army Part 2: Da Bosses - Quick review of the HQ choices. Culler is informative and is not afraid to point out the limitations of Orks anti-tank shooting.
- How to Build An Ork Army Part 3: Elites - If anything he needs to be praised for saying that Tankbustas are a bad choice. Even points out that although Burnas are good they are expensive. He even mentions that Orks need long range which Lootas provide. I swear it is hard to imagine this was on a forum. But it even got TKE's blessing!
- How to Build An Ork Army Part 4: Da Boyz - Worth reading this. His commentary on Slugga Boyz compared to Shoota Boyz is interesting. As is his opinion of Rokkits in squads of Boyz.
- How to Build An Ork Army Part 5: Fast Attack - This one made me cringe to a degree. His thoughts on warbuggies is good though.
- How to Build An Ork Army Part 6: Heavy Support - This echoes alot of the things I've read on the interwebz by competitive bloggers. Something may be good but it isn't necessary in the Ork army *cough*lootedwagons*cough*
- a looney journey for the advanced gamer from twelve years of age to one hundred and fifty and for that more competitive sort of gamer who likes challenges
Tuesday, August 24, 2010
Culler's How To Build an Ork Army
While searching around for blog articles on Orks I came across a series by Culler over on Dark Future Games. In an ironic twist the series was originally from a blog not Warseer or Dakka Dakka so all good. So below are links to each individual post with some of my thoughts...
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