Friday, February 24, 2012

Weekly Finds #69

Despite my brain being completely fried from work, I've managed to amass a large collection of twelve articles this week. They range from tutorials on sculpting all the way to the correct movement of vehicles. This week also sees the release of the much awaited expansion for both 'Nids and Space Wolves. It looks like I may be collecting a non-mechanised Space Wolf army... time will tell of course.

Servo Skull Collector by Jakob Rune Nielsen from miniaTEXTures - This miniature oozes with individuality. I can just imagine the servo skull collector being right at home in a John Blanche painting. It even has a small shield on his should like many of Blanche's own miniatures.


Rogan's Ultramarines by Rogan from The Bolter & Chainsword - The below scripture reminded me of this tutorial by The Pirate Viking. Even the scripture on the poster in the picture above by Jakob illustrates the point being made. Rogan also shares some of his own thoughts on free hand... and if you look at his thread you can see he has a fair bit of experience on the topic.


Astartes Power Armour by Sigismund Himself et al. from The Bolter & Chainsword - Thanks to my lovely fiancée I'll be getting some Mk IV Space Marines from Forge World for Valentine's Day. I decided to explain to her what she got me. So went looking for a suitable source of information and came across this. She didn't actually care all that much... although she seems to be learning things through osmosis.


Tutorial: Tribal Scarification by Roman from Massive Voodoo - An interesting approach to adding extra detail... the opposite to thinning your paints.  This would be excellent for those who collect Salamanders. I can also see this fitting into Space Marine chapters that have a tribal element or recruit heavily from tribal people, such as Silver Skulls.


Hive Fleet Behemoth Guard and Gants by Old School Terminator from Dark Future Games - A look at the thoughts behind keeping motivated while painting a horde of bugs... as well as ways to give them some individual character. Such as representing different growth rates on the carapaces and having imperfections such as dots. Things I'd never consider if painting a horde of bugs. 


Forge World Inspired Combi-Flamer by Ron from FTW - The finished product looks very rough, but with some files and sandpaper could produce something similar to what Forge World offers. Also keep in mind that there are alternative options such as these bitz that are yet to be released.


Know your Foe: Vehicles by Anonymous Foodie from The Back 40K - A look at some common mistakes made during the movement and shooting of vehicles. Pet hate of mine is incorrectly moved miniatures... especially, when it comes to players just piling miniatures on top of each other instead of moving them individually.


Texturing Desert Bases by Sandwyrm from The Back 40K - A look at using different sort of basing material... the points on avoiding sinking feet can be used with all miniatures. Can use plasti-card or greenstuff to give them elevator disco shoes.


Tabard Tutorials by M2C from The Bolter & Chainsword - I've seen some of these tutorials in the past, one of them has even featured on the blog. But having them combined in a single place will be useful for future references. Also highlights the different approaches that can be taken.


NNM Blue Force Weapons by Stahly from Tale of Painters - This looks perfect on such an old miniature. There are tutorials for more smoothly blended power weapon effects. But this just feels right. I may give it a go on the power weapons on my old school terminator Librarian.


Sculpting Flat Chains by Lamenter from Master of the Forge - This isn't a tutorial for realistic chains, but rather for insignia such as per-heresy Alpha Marines. For those after realistic chains there is always the option of using Forge World's scaled chains. An example of scaled chains used on miniatures is Mad Matt's Contemptor Dreadnought. There is also an old tutorial on sculpting chains in White Dwarf 312 Oz Edition by Alex Murray from Games Workshop Parramatta


Using Acetone to Remove Paint by Corvus from Corvus' Miniatures - There are dozens of tutorials on removing paint from miniature. This particular one looks at using acetone to remove paint from metal miniatures. It will eat through plastic. For your plastic miniatures consider using simple green and for those over in the UK there is also this option.

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