Wednesday, March 03, 2010

White Dwarf 363 March 2010 - Battle Missions

The March issue...
Inside this month's issue:
Mechanised Fury - Tread-heads rejoice! Adam Troke is tasked to find out about the new mechanised Imperial Guard, Space Maine and Ork reinforcements.
Mission Confirmed - Adam's journalistic prying doesn't stop at tanks either. With a new Warhammer 40,000 Expansion also out this month, he delves into Battle Missions to find out more.
Reinforcements - Mat ward presents rules for using the new Rohan and Isengard heroes in the Strategy Battle Game.
The Fortress of Isengard - Under the guise of the White Wizard, Adam Troke talks tactics for the armies of Orthanc.
Rush and Rend - Andy Smillie returns to talk about Warhammer armies geared for defeating the foe in close combat.
Gorthor's Rampage - Phil Kelly recounts the legends of Gorthor, the beastliest Beastlord that ever was.
Tactica: Tyranids - Hive Mind sympathiser Robin Cruddace talks tactics and strategy for the Great Devourer.
Prepared Assault - The Orks take on the Imperial Guard in the first battle report to use a scenario from the new Battle Missions Expansion. Jervis Johnson introduces the proceedings.
Tyranid Digestion Pools - Mark Jones explains how he created the gloopy-looking digestion pools for the Studio's Tyranid terrain set.
Army Workshop: Isengard - This month we feature Nick Bayton's excellent Isengard force and follow his army-building journey.
`Eavy Metal Masterclass: Free Hand Design - The `Eavy Metal team gives us a Masterclass on how to paint freehand designs on your miniatures.
You'll also find full details of all the latest releases and news, a directory featuring all of the hobby activities in your local area, and this month's Standard Bearer, in which Jervis addresses the question of whether we're going to do any more armies.
- Games Workshop website

Wednesday, February 03, 2010

White Dwarf 362 Februrary 2010 - Beast Men

The February issue...
Inside this issue:
The designers behind the new Beastmen talk to Andy Hall about the Children of Chaos. 
Phil Kelly explains how to perform a successful Planetstrike attack in his 'Death from the Skies' tactica. Ummm yeah... lets not forget that the game mechanics for Planetstrike are far from balanced.
Robin Cruddace presents some monstrous Tyranid swarms for use in Apocalypse. Also far from balanced...
The Beastmen assault an Empire and Bretonnian alliance in their first ever Battle Report. 
Jervis explores the lure of conversions.
You'll also find 'Striking a Balance', which explains how to build - and win with - balanced Warhammer armies, and an 'Eavy Metal painting clinic where the team answers your questions.
Overall this was a rather boring White Dwarf with alot of the painting tips readily available online such as painting red.
- Games Workshop website

Wednesday, January 06, 2010

White Dwarf 361 January 2010 - Tyranids

The January issue...
Inside this issue:
Games Designer Robin Cruddace waxes lyrically about the new Tyranids. 
Jeremey Vetock details 13 Skaven themed scenarios 
Adam Troke looks at the warriors of Evil in a The Lord of The Rings tactica 
The Tyranids take to the field in a battle report against the Salamanders 
Jervis explains how to loose gracefully
You'll also find updated rules for using the Legion of The Damned in your games of Warhammer 40,000, an 'Eavy Metal Masterclass featuring the new Legion of The Damned, and a Bastions Modelling workshop
- Games Workshop website

Wednesday, December 02, 2009

White Dwarf 360 December 2009 - Fortress of Redemption

Inside this month's issue...
New Releases - With Christmas there is the release of the usual bundles including the Space Marine and Ork Megaforces as well as the Army Figure Cases. The awesomesauce Fortress of Redemption was also released.

White Dwarf: A Year In Review - Andy Hall takes a quick look at the White Dwarf's from 2009. Over the next few months I will continue with White Dwarf Wednesday with the aim to have my complete collection 'archived' by 2012... just in time for the world to end. The range of plastic miniatures that came out in '09 was staggering with things like the Stompa, Shadowsword, plastic Steam Tank and the release of Codex: Space Wolves with all the plastic box sets... so much plastic crack.

Old War Stories - Dave Andrews and Jeremy Something take a look at running your own campaign. Alot of interesting little ideas... there is even a look at Battlefleet Gothic!

Look to the Skies: Planetstrike Tactica - The word tactic in the Design Studio generally doesn't mean the same thing as it does for competitive gamers... a linchpin is a weaknesses. There are new planetstrike stratagems with little bits of background. There is even something for Witch Hunters and Daemonhunters.

Fortress of Redemption - Rules so the Fortress can be used as a terrain piece in a 'regular' Warhammer 40K mission. These rules would be great for a campaign...

Andy Hall's Game-A-Week - "Throughout 2009 Andy has been on a quest to play at least one game every week, with the aim of becoming a better player among his hobby peers. Here he recounts a journey of highs, lows and bad dice." He works with miniatures for a living... how hard is it to get a game?

A Tale of Four Gamers: Revisited - Nothing overly exciting about this. Except for one line on the page for Pete Foley... he's loaned his Eldar to the games develops for playtesting... It may mean nothing. Or it means there will be another Xenos army released before 6th Edition.

Blood and Sand: Battle Report - A War of the Rings campaign made up of multiple players and spans 14 pages...

Standard Bearer Blanchitsu - "Jervis is off 'finding himself' this month (although we're not quite sure how he lost himself in the first place), and John Blanche has returned to the pages of White Dwarf to talk about two of his favourite aspects of the hobby - modelling and painting." I particularly enjoy looking at Mr Blanche's drawings and miniatures as they seem to resemble each other rather well and fit in with the grim, dark nature of the 40K universe. Although I much prefer Jes Goodwin's drawings and designer notes.

Crimson Fists - Lots of eye candy for someone who plays Black Templars. I have always liked the pose of the Sergeant on page 76 with the way he is holding his bolter.

Modelling Workshop: Strongholds - Takes a look at preparing, assembling and painting both the Fortress of Redemption and a scratch built Empire Coaching Inn.

The Fort - Jervis Johnson presents a battlefield challenge with a mission specifically designed for the two strongholds built in the Modelling Workshop... this ties in nicely with the campaign theme that Jeremy and Dave started.

'Eavy Metal Masterclass - It features the Vermin Lord with a great step by step tutorial on painting skin and warp stones. It also includes an indepth tutorial on directional lightening... but nothing you can't get off the interwebz with alittle searching.

Ask 'Eavy Metal - Joe Tomaszewski explains how he paints scrolls and parchment...

The rest of the issue is filled with the directory and other stuff. Overall a rather boring issue that could be read in a two or three hours and never feel the need to pick up again unless you wanted the mission...

Wednesday, September 01, 1999

White Dwarf 237 - September 1999

In this month's issue of White Dwarf...

  • Arrogant Threat - A young Gavin Thorpe shares his thoughts and insights into the newly released Codex: Eldar. We see how changes made to the Wave Serpent in '99 have continued all the way through 5th and 6th Edition.
  • Rebrith - A short story by Gav Thorpe about a Striking Scorpion Shrine and the unexpected arrival of Karandras.
  • Eldar Guardians - A look at the Guardian Sprue created by Mike McVey and Jes Goodwin. The basic guardian sculpt can still be found in the current incarnation of the box set.
  • Path of the Warrior - Continuing with the Eldar focus, Gav Thorpe shares some information on Craftworld Biel-Tan and the Path of the Warrior including rules for the Court of the Young King. 
  • The World of the Bloodied Sword - Another short story by Gav Thorpe about arrogant humans on an Eldar Maiden World. To me this is a must read for any Eldar enthusiast. It shows the intertwined relationship between the Exodites, Craftworlds, Corsair and denizens of Commorragh. 
  • The Oldest of Enemies - A look at the secret order of the Witch Hunters and the dreaded Vampires. 
  • A Tale of 40K Gamers - Ben Hall shows off his completed Sisters of Battle army.
  • Orky Taktiks? - Andy Chambers and Adrian Wood share some thoughts on Ork Tactics. Even after changes in Editions the advice is still useful for new Ork Warlords. 
  • To Cleanse the Stars - Rules for Space Marine fleets are introduced to Battlefleet Gothic. 
  • Razorback - Games Workshop release a complete kit for the Razorback. it comes with turret options for either heavy bolter or twin-linked lascannons. When this kit was updated to reflect the new Rhino design the precedents was continued with the lascannon and twin-linked plasma guns option not included.
  • Top Gear - Mike Walker takes a look at using Chariots in games of Warhammer Fantasy. Alessio Cavatore also shares his thoughts on some overly complex rules interactions. He suggests creating an easier approach for casual games and to continue using the more complex and detailed system in a competitive 'tournament' game.
  • Out of the Warp! - 'Eavy Metal painter Rich Baker shares his views on collecting and playing with a Chaos fleet in Battlefleet Gothic.
  • The Path to War - A battle report between Gav Thorpe's Eldar and Nick Davis' Imperial Fists with some Legion of the Damned in support rules included for them. Despite the Eldar being the latest release they still lost the game. Although if the game had been able to carry onto a 7th turn the largely intact Eldar army would have wiped out the remaining Space Marines and secured the objective a STC unit.